projects
> ls ~/projects
VoxForge
A voxel editor where an AI suggests scene changes as proposals that are checked and previewed before anything is applied.
> 16,384 → 8 draw calls at 16,384 voxels, per-voxel meshes vs. one InstancedMesh per material
Parallel Renderer
A Monte Carlo path tracer in C++20, built to compare how four ways of splitting an image across CPU threads scale.
> 13.29× speedup at 16 threads with the atomic tile index (474.9 → 35.7 ms), 83.1% efficiency
MiniOS
A team research prototype of a neuromorphic, in-car style operating system. I led the team and wrote its host-side deterministic safety harness.
> 168 checks (152 C, 16 Python) across 7 suites behind make compliance-test, all passing
Reflex Royale
A multiplayer reaction-time game where the server runs the rooms, starts each round and times every reaction.
> 109 tests (51 Node, 58 Playwright layout checks), all passing